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Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Tyberius Franklin
Federal Navy Academy Gallente Federation
624
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Posted - 2013.02.28 01:39:00 -
[1] - Quote
Nicolo da'Vicenza wrote:Tesal wrote:Nicolo da'Vicenza wrote:...Scordite also outvalues Crokite, the main roid to go for Zydrine, for value per mining cycle. That's because there are too many null miners and they are flooding the market with cheap zydrine. No that's stupid. Nullsec is a small minority of players, of which a very small minority mines ore. People complain that 'nullsec is dead and noone lives there' with one breath and that there is 'too many miners and activity' the next. The relatively miniscule amount of highends needed to buidl things however was balanced in 2003 and has nothing to do with EVE in practice. Not 'too much industry and activity'. The answer to both these problems is the introduction of superveld So the answer is to devalue the mining profession again? |

Tyberius Franklin
Federal Navy Academy Gallente Federation
624
|
Posted - 2013.02.28 01:47:00 -
[2] - Quote
Aren Madigan wrote: In theory, superveld wouldn't devalue it too much due to if enough miners are out in null sec, you'll have a loooot more pirates... so the increase would be counteracted by more destruction.
I'm not as optimistic of that as you are. Superveld would have to create a massive outflux of prey in order to attract the necessary predators to make this balance work. Even then they would have to have terrible situational awareness or cause a large number of related conflicts to counter their output if superveld is balanced to be worthwhile. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
624
|
Posted - 2013.02.28 02:16:00 -
[3] - Quote
Nicolo da'Vicenza wrote:Tyberius Franklin wrote:Nicolo da'Vicenza wrote:Tesal wrote:Nicolo da'Vicenza wrote:...Scordite also outvalues Crokite, the main roid to go for Zydrine, for value per mining cycle. That's because there are too many null miners and they are flooding the market with cheap zydrine. No that's stupid. Nullsec is a small minority of players, of which a very small minority mines ore. People complain that 'nullsec is dead and noone lives there' with one breath and that there is 'too many miners and activity' the next. The relatively miniscule amount of highends needed to buidl things however was balanced in 2003 and has nothing to do with EVE in practice. Not 'too much industry and activity'. The answer to both these problems is the introduction of superveld So the answer is to devalue the mining profession again? No the answer is to admit that the regional balance system of 'tons of low-end mins in safe space and small amounts of high-end mins to build things' is a failed concept because, like in real life systems, ordered systems inevitably develop more and more effective and efficient ways then the past (also known as 'progress'), which is why high-end mining has steadily devalued (barring buffs) since EVE's beta. If it were merely a 'isk/hr' problem, you could change the BP reqs and be done with it, but the truth is that the idea of null as 'resource extraction-based' economy is obsolete and flawed of itself, and should be able to sustain its own material needs internally so that it could develop true empires and advanced societies instead of the sophisticated pre-industrial mining camps protected by militia systems we have now. I would agree were it not for the fact that there are upper limits on the systems which the players can utilize to increase extraction efficiencies. The fact that this bar has increased considerably as new, better tools are introduced is a strong portion of the reason for the current situation. I think there is something worth maintaining in the import/export relationship between security statuses but also that mineral requirements can and should be rebalanced accordingly to account for efficiencies in extraction which have come about as a direct result of CCP's creation and buffs to mining specific tools. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
624
|
Posted - 2013.02.28 04:46:00 -
[4] - Quote
Benny Ohu wrote:Zarcan wrote:The reason Null isn't insanely profitable anymore isn't because of some fault of the devs, it's because years and years of free market balancing (and massive nullsec alliances streamlining logistics of nullsec mining) have driven the prices down to the point where it's not really that different from high sec space anymore.
You yourselves are the reason null isn't as profitable as you'd like anymore. You've exhausted it. You've streamlined it, you've made it easy and decreased everything to it's lowest possible point of resistance to the point where it won't go down anymore, and then you turn around and look at hi-sec and realize you've ruined your own profits. you can only be talking about mining so i gotta ask you how did this happen in nullsec when the vast majority of miners and botters have been mining interruption-free in highsec this whole time I'm not understanding how miners who choose to remain in highsec detracts from miners in nullsec trying to maximize their yield over time efficiency. Or are you saying the nullsec miner population hasn't increased or that they wouldn't have taken advantage of the creation of mining specific tools or their buffs? |
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